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Tank

Holds the door. Walls are a suggestion.

Shoulder Charge goes through walls, Concrete Bulwark pours a wall that zombies have to path around, and Anchor pulls every zombie in reach onto you while you take less damage. The Tank has 140 health.

Skills

Passive

Iron Frame

  • +40 Max Health
  • +8% Armor
  • +25% Stagger
  • +25% Melee Damage
Skill 1

Shoulder Charge

Cooldown 10 s
  • 7 m Distance
  • 120 Damage
  • Goes through walls
  • Throws the first zombie hit
Skill 2

Concrete Bulwark

Cooldown 22 s
  • 600 Wall Health
  • 14 s Duration
  • Zombies path around it
Ultimate

Anchor

  • 60% Damage Reduction
  • 9 m Taunt Radius
  • 8 s Duration

Augments

NameSkillEffectUnlock
Wrecking BallShoulder Charge
  • Goes through zombies
  • +35% Damage
  • Broken walls burst into shrapnel
  • +2 s Cooldown
Level 10
Reactive PourConcrete Bulwark
  • Wall regains 8% health per second
  • +6 s Duration
  • -20% Wall Health
Level 20
Martyr's CallAnchor
  • Allies within 9 m heal 50% of the damage you block
  • 45% Damage Reduction
Level 30
Last StandAnchor
  • Going down fires a free Anchor
  • -40% Anchor Duration
  • Once per wave
Prestige 1

Skill tree

Bulwark

NameTierEffectMax rankCost
Plate Carrier1
  • +10 Max Health per rank
52
Razor Formwork2
  • Zombies pressing on Concrete Bulwark take 15 damage per second per rank
32
Tanglefoot3
  • Zombies striking your boards take 25 damage per rank and flinch
  • +15% Repair Speed per rank
33
Thick Pour4
  • +20% Concrete Bulwark Health per rank
  • +0.5 m Concrete Bulwark Radius per rank
  • -1.5 s Concrete Bulwark Cooldown per rank
33
Landslide5
  • Shoulder Charge bursts your Bulwark into a 7.5 m rubble wave that blasts and craters
16

Breacher

NameTierEffectMax rankCost
Trench Fighter1
  • +10% Melee Damage per rank
  • +10% Shoulder Charge Damage per rank
52
Knock-On2
  • +10% Light Melee Stagger per rank
  • Arm's-reach kills shove zombies within 1 m of the body per rank
32
Sledgework3
  • Heavy and butt melee punch holes in walls, +0.1 m radius per rank
  • +1 m Shoulder Charge Range per rank
33
Split Seams4
  • Melee and Shoulder Charge kills tear off 1 limb per rank
  • Each torn limb heals 3% health
33
Aftershock5
  • Shoulder Charge ends in a 3 m slam for its damage that craters
16

Anchorman

NameTierEffectMax rankCost
Thick Skin1
  • +20% Health Regen per rank
  • -0.6 s Regen Delay per rank
52
Magnet2
  • +1 m Anchor Radius per rank
  • Every 2 s, Anchor pulls zombies 1.5 m toward you per rank
32
Pain Ledger3
  • Every 10 damage you take fills Anchor 0.7% per rank
33
Thresher4
  • During Anchor, melee cleaves up to 3 zombies
  • +20% Cleave Damage per rank
  • +1 s Anchor Duration per rank
33
Seismic Payback5
  • When Anchor ends it erupts in a 5 m blast for x2 the damage it blocked
16

Pictures

Shoulder Charge
Shoulder ChargeSeven metres of shoulder; the first zombie in the way goes flying.
Concrete Bulwark
Concrete BulwarkPours a concrete wall across the lane in a second.
Anchor (Ultimate)
Anchor (Ultimate)Plants the Tank, cuts his damage and turns the horde onto him.